Two guides, two subjects
Raven is your guide through cryptography: codes, ciphers and the
mathematics behind them. Cold, dramatic and only impressed by a correct answer.
Hearth is your guide through privacy and online safety. Warm and
unhurried, more interested in how you think than in a single "correct" choice.
You can visit either or both, in any order, and come back to
the other whenever you like.
Your save code
The first time you arrive, a save code is created for you, something like
CE-7F3K-9QXZ. It is the only thing that ties your progress to you; there
is no login, no name, no email.
- Note the code down somewhere safe. If you lose it, your progress cannot be recovered.
- To carry on from a different device or browser, enter the same code there.
- Starting a new profile gives you a fresh code and leaves the old one untouched.
Working through a session
Each visit steps you through a short series of stops, one at a time, in a fixed order.
At each stop, the persona sets the scene, then offers you a small set of choices to pick
from.
- With Raven, one of the choices is correct; picking a different one
gets a gentle nudge and another go, at no cost. A hint can be requested at any point,
if you would rather have a nudge than puzzle it out alone.
- With Hearth, there is no wrong choice; each one leads to a short
reply and the scene moves on, since the point is noticing trade offs, not scoring
them.
Rank, badges, and awards
Completing a stop raises your rank, shown as a small track (pips for Raven, a rising
flame for Hearth) beside the persona's name, and earns a badge specific to that stop; both
are visible at the top of the page and carry over between visits.
Two further awards mark bigger milestones:
- ๐ a trophy, once every one of the core stops has been completed;
- โญ a star, once the further, bonus stop has been completed as well.
Either award, once earned, also appears in the top right corner of that persona's card
on the front page, so you can see at a glance how far you have got with Raven and with
Hearth.
Chatting alongside the stops
Below the current stop is a plain text box where you can type a question to the
persona directly; think of it as a side conversation running alongside the main flow,
not another way to answer.
- Ask about anything covered so far, in your own words; a follow up like "why did I
get that" is understood, since the persona can see what has just appeared on your own
screen.
- Typing an answer into the chat does not submit it; a stop is only completed by
clicking one of the on screen choices.
- Questions outside cryptography (for Raven) or privacy and online safety (for
Hearth) are politely redirected, in character, rather than simply refused.
- If a message suggests something troubling in real life, the persona drops the game
framing at once and points you towards a trusted adult or a genuine source of
support.
Nothing said in chat is remembered forever. Only a short, recent window
of what has actually appeared on your screen is kept, just enough for the persona to
follow a quick follow up question; it is never used to reveal anything about a stop
before you reach it.